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RIFT 1.3 Hotfix #5
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RIFT 1.3 Hotfix #5 - 1:00pm PDT 6/30/11 [NA] - 1:00am GMT 1/7/11 [EU]
CHARACTER TRANSFERS
- Instance lockouts are now transferred with characters. Incomplete instances are not saved, however, so two characters with a shared instance lockout that transfer to the same new shard will not have the same saved incomplete instance.
- Added an additional warning for characters attempting to leave a guild that has already been transferred.
GENERAL
- Fixed the main map appearing all black when zoomed out on certain hardware.
- Warfronts: Allow mixed Warfronts to start with solos, duos, and premade groups after a number of non-premade matches are started. This should help with the extra long wait times for premade groups on some shards.
- Guilds that are in the process of forming cannot interact with Guild Bank features.
- Take two on being able to change targets while stunned - now also includes Transmogrify, Incapacitate, and Fear.
- Fixed a bug where some tier 2 Expert LFD queued players were asked to fill roles they didn't actually have Tier 2 gear for.
- Riftstalker: Flashback: Using this ability no longer forces you to face south, and leaves you facing whichever direction you were when initiating the teleport.
- Re-fixed Wine compatibility with RIFT.
ZONES
- Beefed up the NPC support of the Freemarch and Silverwood zone events.
- Gave a population pass to roadwasy and areas with overly dense mobs in Silverwood, Freemarch, Stonefield, Stillmoor, and Scarlet Gorge.
MATHOSIA
- Weakened Ward: Now drops quest items for all members of a group.
- Dying and respawning inside the church no longer prevents you from leaving the building.
Source: zam.com
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