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Look Forward To WoW Cataclysm

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Cataclysm is coming and big changes are coming with it. The entire World of Warcraft universe is gearing up for it and the excitement is almost palpable. You can see it on in the chatter on forums across the web, and if player speculation and Blizzard announcements aren’t enough, you can feel it first hand with the earthquakes that are currently shaking the in game world.

This expansion promises to bring some of the biggest changes to the World of Warcraft world that we hold so dear. Some of the changes will be undoubtedly bad, but overall I feel most of the changes bring the promise of nothing but good things. Will there be some hiccups and changes along the way? Sure. But I really feel like this will be the best expansion so far (please Blizzard, don’t make me eat my words).

Here are some of the changes I feel are worth looking forward to in Cataclysm:

  • Old Instances Made New - That’s right expect a blast from the past as Blizzard plans to give the Deadmines and Shadowfang Keep a heroic facelift. This will not only draw players back to the old world, but will also encourage players to experience these great instances that were often overlooked and missed in the rush to level to 80. This strategy worked fairly well for Naxxramas so I expect it to work just as well here.
  • Two New Playable Races - Goblins and Worgen will be introduced with the release of Cataclysm, and while some people hate the choices I am pretty pleased with them both. While I am still scratching my head about why any of the usually neutral Goblins would ally with the Horde (think of the gold making opportunities they are missing out on) I am very excited to experience playing them, and also enjoying the two new starting zones that will be implemented for both. The Death Knight starting zone and accompanying story line was epic to say the least, so I am expecting great things from these two.
  • Simpler Stats - The new expansion will (hopefully) make character stats less of a headache. If you’re like me and hate the math that goes along with stats, and hate trying to figure out if one certain stat is better than the 5 others you need to worry about then the promise of simpler stats in Cataclysm is a blessing. Blizzard will be doing away with some stats (MP5, Spellpower, Attack Power), and making changes to the stats that will remain. While learning the new stats will take some time, and will likely annoy some long time players, in the long run it should make the game easier for everyone to understand.
  • Reshaping of Azeroth - Obviously with a name like Cataclysm for the expansion you can expect, well, a cataclysm. This means major changes for the landscape of Azeroth. Old familiar zones will be ripped asunder and new ones will emerge. While I will mourn the loss of old zones, which are like old friends to me I think giving a fresh new face to the old world will help keep the game fresh.
  • Flying Mounts in Azeroth - I think most people will be excited about this change, finally players will not be stuck plodding along all over Azeroth to reach their destination. This may however be the end of simple riding mounts as we know them. While players will still not be able to fly everywhere, the use of ground only mounts will decrease, as such expect to see your riding mount gain 10-20 pounds from the lack of use.
  • Guild Advancement - A new  (and one of the coolest) feature to be implemented in Cataclysm, Guild Advancement will allow your guild to progress and level as a whole, and also gain bonuses and complete guild achievements. A guild talent tree will also be implemented that will offer many benefits including the ability to loot more gold and reduced reagent costs. As most World of Warcraft players are part of a guild be it large or small these extra benefits will be most excellent.
  • New Class/Race Combinations - Ever wished you could play an Undead Hunter, or a Dwarf Shaman? Well with the release of Cataclysm you will be able to experience these two new class/race combinations and many more. Allowing more class/race combinations will enable players to enjoy a new range of game play and also do away with many of those agonizing “I want to play this class, but love this race” decisions.

Cataclysm promises all these great things and more. I don’t think that anyone will be disappointed. Well I take that back, you know someone is going to be disappointed, it’s just a fact of life. For the most part though I think the changes Cataclysm brings will give new life to the game, and draw back some old players along with new, proving once again that Blizzard, and World of Warcraft is truly a force to be reckoned with.
 

Source: tentonhammer.com

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